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Akira Otoishi in JoJo's Bizarre Adventure: Golden Spirit

Akira Otoishi is a SR Agility unit from Part 4 Diamond Is Unbreakable. The Stand plate reads Chili Pepper. Community launch tier on this snapshot is B.

Stand plate

Part 4 · SR Chili Pepper
Akira Otoishi portrait

Akira Otoishi fights as Agility from Part 4. Community letter on this snapshot is B. Read the skill list before you spend the first awakening materials on Chili Pepper.

Captured stats

HP @ Lv.10078,908
Attack6,709
Defense2,474
LevelHPAttackDefense
Lv.205,505467173
Lv.4015,3861,308482
Lv.6030,9132,628969
Lv.8052,0874,4281,633
Lv.10078,9086,7092,474

Start energy 400 / max 1000. Crit rate 5%. These numbers come from the 15 August 2026 live-data snapshot. They move when the client patches.

Skills

Chili Pepper · Ultimate

At the beginning of each battle, Akira Otoishi deploys an invulnerable battery at his location that provides up to 20 stacks of

Electricity

. In addition, Akira gains 5 stacks of

Electricity

by default.

Akira loses 1 stack of

Electricity

every 5 seconds during combat. When his

Electricity

stacks are depleted, if the battery has any remaining

Electricity

stacks, he retreats to the battery and regains 5 stacks of

Electricity

.

When releasing this skill, Akira deals damage equal to 1200% – 1800% of Attack. The lower the target's Energy, the higher the damage dealt.

  • Lv.2: Increases damage to 1300% – 2000% of Attack.
  • Lv.3: Increases damage to 1400% – 2200% of Attack.
  • Lv.4: Increases damage to 1500% – 2400% of Attack.

Kill You Nice and Easy · Skill

3s

Chili Pepper dashes toward the target from up to 4 tiles away, then deals damage equal to 340% of Attack.

Each stack of

Electricity

enables this attack to deal additional damage equal to 20% of Attack.

  • Lv.2: Reduces cooldown to 13 seconds. Increases damage to 380% of Attack and additional damage from each

Electricity

stack to 30% of Attack.

  • Lv.3: Reduces cooldown to 10 seconds. Increases damage to 420% of Attack and additional damage from each

Electricity

stack to 40% of Attack.

Powered by Electricity · Passive 1

Increases Attack and Max HP by 10%.

Special Effect: Basic attacks reduce the target's Energy by 40 and deal additional damage equal to 10% of Attack.

  • Lv.2: Increases attribute bonuses to 15%. Basic attacks reduce the target's Energy by 60 and deal additional damage equal to 15% of Attack.
  • Lv.3: Increases attribute bonuses to 20%. Basic attacks reduce the target's Energy by 80 and deal additional damage equal to 20% of Attack.

Charge with Electricity · Passive 2

Whenever Akira gains 1 stack of

Electricity

, restores 5% of Max HP.

  • Lv.2: Increases HP restoration to 7.5% of Max HP.
  • Lv.3: Increases HP restoration to 10% of Max HP.

Revive · Passive 3

Upon taking fatal damage, if the battery has any remaining

Electricity

stacks, Akira will not be defeated but instead returns to the battery and absorbs all its remaining

Electricity

stacks.

After triggering this effect, Chili Pepper enters an enhanced state, raising its maximum number of

Electricity

stacks to 10.

This enhanced state lasts for 6 seconds.

This effect cannot trigger if the battery's

Electricity

stacks are depleted.

Triggering this effect consumes all remaining

Electricity

stacks of the battery.

  • Lv.2: Extends enhancement duration to 8 seconds.
  • Lv.3: Extends enhancement duration to 10 seconds.
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