Mario Zucchero in JoJo's Bizarre Adventure: Golden Spirit
Mario Zucchero is a SR Agility unit from Part 5 Vento Aureo. The Stand plate reads Tender Machine. Community launch tier on this snapshot is A.
Stand plate
Mario Zucchero fights as Agility from Part 5. Community letter on this snapshot is A. Read the skill list before you spend the first awakening materials on Tender Machine.
Captured stats
| Level | HP | Attack | Defense |
|---|---|---|---|
| Lv.20 | 5,665 | 453 | 178 |
| Lv.40 | 15,835 | 1,270 | 496 |
| Lv.60 | 31,816 | 2,552 | 998 |
| Lv.80 | 53,608 | 4,300 | 1,681 |
| Lv.100 | 81,211 | 6,516 | 2,546 |
Start energy 400 / max 1000. Crit rate 5%. These numbers come from the 15 August 2026 live-data snapshot. They move when the client patches.
Skills
Tender Machine · Ultimate
Pierces the target with a rapier, dealing damage equal to 1000% of Attack, immediately breaking the target's Shield, and having a 80% chance to Deflate the target for 5 seconds.
- Lv.2: Increases Deflated chance to 85% and damage to 1100% of Attack.
- Lv.3: Increases Deflated chance to 90% and damage to 1200% of Attack.
- Lv.4: Increases Deflated chance to 100% and damage to 1300% of Attack.
Rapier Jab · Skill
3s
Jabs the target, dealing damage equal to 560% of Attack and removing 1 buff from the target.
- Lv.2: Reduces cooldown to 13 seconds. Increases damage to 600% of Attack.
- Lv.3: Reduces cooldown to 10 seconds. Increases damage to 640% of Attack.
Lurk · Passive 1
Increases Attack and Max HP by 10%.
At the beginning of each battle, enters a Stealth state for 5 seconds.
- Lv.2: Increases attribute bonuses to 15%.
- Lv.3: Increases attribute bonuses to 20%.
Ambush · Passive 2
Whenever Mario Zucchero deals damage while in Stealth, deals additional damage equal to 10% of Attack to the target.
- Lv.2: Increases damage to 15% of Attack.
- Lv.3: Increases damage to 20% of Attack.
Series Thrusts · Passive 3
Attacks against Deflated enemies have a 40% chance to extend the Deflation duration by 2 seconds.
This effect only triggers 1 time every 2 seconds.
- Lv.2: Increases trigger chance to 50%.
- Lv.3: Increases trigger chance to 60%.